The November NetHack Tournament 2024
Unix NetHack Version 3.6.7-0 post-release - last build Wed Nov 27 13:22:40 2024 (535e5bf3ff16102bc1200bbbc487ddce2212239a,branch:master).
Game began 2024-11-17 07:58:46, ended 2024-11-29 19:54:38.
spontiff, neutral male gnomish Healer
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┌wall
─wall
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─wall
─wall
┐wall
stone
stone
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stone
stone
┌wall
─wall
─wall
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─wall
┐wall
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┌wall
─wall
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─wall
┐wall
stone
stone
stone
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stone
stone
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
stone
stone
unexplored
unexplored
stone
stone
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
stone
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stone
stone
░corridor
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
░corridor
stone
stone
stone
░corridor
░corridor
░corridor
│wall
.dark part of a room
^pit
^bear trap
.dark part of a room
│wall
stone
stone
stone
stone
stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
░corridor
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stone
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stone
stone
░corridor
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stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
░corridor
stone
stone
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┌wall
─wall
─wall
┐wall
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
stone
stone
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stone
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stone
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stone
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└wall
─wall
─wall
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─wall
─wall
─wall
─wall
┘wall
stone
░corridor
░corridor
[an orcish helm
░corridor
░corridor
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
░corridor
░corridor
░corridor
stone
stone
│wall
.floor of a room
.floor of a room
│wall
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└wall
─wall
─wall
─wall
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─wall
|open door
─wall
─wall
┘wall
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stone
stone
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stone
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stone
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┘wall
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stone
stone
stone
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░corridor
Atame invisible Archon, leashed to you
@invisible gnomish healer called spontiff
.floor of a room
│wall
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stone
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stone
stone
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stone
│wall
.floor of a room
.floor of a room
│wall
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stone
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stone
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stone
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stone
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stone
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stone
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stone
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0a boulder
░corridor
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
stone
dark part of a room
stone
stone
stone
stone
stone
stone
stone
stone
░corridor
stone
stone
stone
░corridor
stone
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┌wall
─wall
─wall
─wall
─wall
─wall
─wall
.doorway
─wall
─wall
─wall
┐wall
unexplored
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stone
░corridor
░corridor
stone
░corridor
┌wall
─wall
─wall
─wall
┐wall
░corridor
░corridor
░corridor
░corridor
stone
unexplored
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┌wall
─wall
─wall
─wall
┐wall
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stone
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
░corridor
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
stone
░corridor
stone
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
dark part of a room
unexplored
unexplored
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stone
░corridor
stone
unexplored
stone
░corridor
┌wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
┐wall
unexplored
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
stone
stone
░corridor
░corridor
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
-open door
░corridor
░corridor
stone
stone
stone
stone
stone
unexplored
unexplored
unexplored
unexplored
stone
░corridor
░corridor
stone
unexplored
stone
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
[an uncursed +0 dented pot
│wall
unexplored
unexplored
stone
stone
stone
stone
stone
stone
stone
stone
unexplored
unexplored
unexplored
unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
stone
stone
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
dark part of a room
dark part of a room
dark part of a room
dark part of a room
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
dark part of a room
░corridor
stone
░corridor
░corridor
░corridor
░corridor
stone
unexplored
unexplored
unexplored
stone
░corridor
stone
stone
unexplored
stone
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
stone
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
stone
unexplored
unexplored
unexplored
unexplored
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
stone
stone
stone
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
░corridor
░corridor
░corridor
┌wall
─wall
.doorway
─wall
─wall
─wall
─wall
┐wall
░corridor
stone
unexplored
unexplored
stone
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
>staircase down
(a locked large box containing 113 items
.dark part of a room
.dark part of a room
.doorway
░corridor
░corridor
░corridor
░corridor
┌wall
─wall
─wall
─wall
|open door
┐wall
unexplored
unexplored
unexplored
unexplored
└wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
┘wall
stone
dark part of a room
stone
stone
stone
stone
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
│wall
stone
stone
░corridor
░corridor
░corridor
░corridor
░corridor
└wall
.doorway
─wall
─wall
┘wall
░corridor
░corridor
░corridor
░corridor
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
░corridor
stone
unexplored
unexplored
unexplored
unexplored
└wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
─wall
|open door
┘wall
░corridor
stone
░corridor
stone
│wall
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
unexplored
unexplored
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stone
stone
└wall
─wall
─wall
─wall
┘wall
unexplored
stone
stone
stone
stone
stone
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
░corridor
-open door
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
.doorway
░corridor
stone
unexplored
unexplored
unexplored
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unexplored
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unexplored
unexplored
unexplored
unexplored
stone
░corridor
░corridor
░corridor
stone
░corridor
░corridor
.doorway
.dark part of a room
.dark part of a room
.dark part of a room
.dark part of a room
│wall
unexplored
unexplored
unexplored
unexplored
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[Spontiff the Embalmer ] St:18/24 Dx:16 Co:18 In:12 Wi:18 Ch:18 Neutral S:40393
Dlvl:1 $:0 HP:147(147) Pw:96(96) AC:-24 Xp:8/1529 T:47051 Burdened
Latest messages:
You put 5 uncursed gems called v1 into the sack.
You put 13 uncursed gems called v2 into the sack.
You put 17 uncursed gems called w1 into the sack.
You put 7 uncursed gems called y1 into the sack.
You put an uncursed gem called yb1 into the sack.
You put 11 uncursed gems called yb2 into the sack.
There is an unlocked large box containing 115 items here, loot it? [ynq] (q) y
You open the large box...
You have a little trouble removing $ - 24000 gold pieces.
What do you want to use or apply? [cfkostwxzDST or ?*] f
You put 24000 gold pieces into the sack.
There is an unlocked large box containing 114 items here, loot it? [ynq] (q) y
You open the large box...
You have a little trouble removing an uncursed amulet of strangulation. Continue? [ynq] (q) y
You have much trouble removing a - an uncursed amulet of strangulation.
You have much trouble removing X - an uncursed athame named Magicbane.
You have much trouble removing b - an uncursed rustproof long sword.
You have much trouble removing G - an uncursed long sword named Giantslayer.
You have much trouble removing e - an uncursed silver saber.
You rebalance your load. Movement is difficult.
What do you want to use or apply? [cfkostwxzDST or ?*] f
What do you want to use or apply? [cfkostwxzDST or ?*] f
You put an uncursed athame named Magicbane into the sack.
There is an unlocked large box containing 109 items here, loot it? [ynq] (q) y
You open the large box...
You put an uncursed amulet of strangulation into the large box.
You put an uncursed rustproof long sword into the large box.
You put an uncursed long sword named Giantslayer into the large box.
You put an uncursed silver saber into the large box.
Your movements are only slowed slightly by your load.
There is an unlocked large box containing 113 items here, loot it? [ynq] (q) q
In what direction? <esc>
Never mind.
What do you want to use or apply? [cfkostwxzDST or ?*] f
There is an unlocked large box containing 113 items here, loot it? [ynq] (q) y
You open the large box...
You have a little trouble removing an uncursed long sword named Giantslayer. Continue? [ynq] (q) n
What do you want to use or apply? [cfkostwxzDST or ?*] k
In what direction? .
There is an unlocked large box containing 113 items here; lock it? [ynq] (q) y
You succeed in locking the box.
Where do you want to travel to?
(For instructions type a '?')
You hear crashing rock.
You swap places with your invisible Archon.
You swap places with your invisible Archon.
Beware, there will be no return! Still climb? [yn] (n) y
Do you want your possessions identified? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Do you want to see your earned achievements? [ynq] (n) y
Inventory:
Amulets ('"')
A - an uncursed amulet of reflection (being worn)
Armor ('[')
h - a blessed greased +1 elven leather helm (being worn)
g - a blessed thoroughly burnt +3 pair of leather gloves (being worn)
v - a blessed thoroughly burnt +3 pair of speed boots (being worn)
r - a blessed +0 small shield (being worn)
q - an uncursed greased +0 robe (being worn)
u - the uncursed +0 Really Cool Shirt (being worn)
d - a blessed greased +2 gray dragon scale mail (being worn)
Comestibles ('%')
y - an uncursed apple
n - an uncursed food ration
j - an uncursed sprig of wolfsbane
p - an uncursed tripe ration
i - an uncursed lizard corpse
Rings ('=')
R - an uncursed ring of free action (on right hand)
L - an uncursed ring of protection from shape changers (on left hand)
Wands ('/')
D - an uncursed wand of digging (0:6)
S - an uncursed wand of sleep (0:1)
T - an uncursed wand of teleportation (0:4)
Tools ('(')
f - an uncursed greased sack containing 76 items
z - an uncursed leash (attached to the invisible Archon)
w - an uncursed mirror
x - a blessed oil lamp
k - an uncursed skeleton key
s - an uncursed stethoscope
o - an uncursed tin whistle
t - an uncursed moist towel named Need Stealth
c - a blessed +0 unicorn horn
Gems/Stones ('*')
E - 2 uncursed black opals
l - an uncursed luckstone
Contents of the sack:
- 24003 gold pieces
- the uncursed rustproof +0 Magicbane
- an uncursed +0 pair of elven boots
- an uncursed +0 elven cloak
- a blessed +1 mummy wrapping
- 6 uncursed food rations
- an uncursed sprig of wolfsbane
- an uncursed tripe ration
- an uncursed tin of nurse meat
- 3 uncursed lizard corpses
- 6 blessed scrolls of blank paper
- 6 uncursed scrolls of blank paper
- 3 cursed scrolls of blank paper
- a blessed scroll of charging
- 2 uncursed scrolls of earth
- an uncursed scroll of genocide
- a blessed scroll of gold detection
- an uncursed scroll of gold detection
- 3 blessed scrolls of remove curse
- an uncursed scroll of remove curse
- 2 uncursed scrolls of taming
- a cursed scroll of taming
- an uncursed scroll of teleportation
- 13 cursed scrolls of teleportation
- a blessed potion of acid
- an uncursed potion of gain energy
- a cursed potion of gain level
- a blessed potion of object detection
- a blessed potion of paralysis
- 3 potions of holy water
- a potion of unholy water
- an uncursed ring of conflict
- an uncursed ring of levitation
- an uncursed ring of polymorph
- an uncursed ring of sustain ability
- a blessed wand of digging (0:7)
- an uncursed wand of digging (0:6)
- an uncursed wand of digging (0:5)
- an uncursed wand of digging (0:3)
- an uncursed wand of digging (0:1)
- an uncursed wand of enlightenment (0:11)
- an uncursed wand of opening (0:3)
- an uncursed wand of secret door detection (0:11)
- an uncursed wand of sleep (0:8)
- an uncursed wand of sleep (0:6)
- an uncursed wand of speed monster (0:4)
- an uncursed wand of teleportation (0:7)
- an uncursed wand of teleportation (0:4)
- an uncursed wand of teleportation (0:1)
- an uncursed wand of undead turning (0:6)
- an uncursed magic marker (0:86)
- an uncursed magic marker (1:19)
- an uncursed +0 unicorn horn
- an uncursed agate stone
- an uncursed amber stone
- 5 uncursed amethyst stones
- 5 uncursed aquamarine stones
- 2 uncursed diamonds
- 3 uncursed emeralds
- 2 uncursed jacinth stones
- an uncursed jade stone
- an uncursed jasper stone
- 5 uncursed jet stones
- 5 uncursed obsidian stones
- 8 uncursed rubies
- 8 uncursed sapphires
- 3 uncursed topaz stones
- 12 uncursed worthless pieces of black glass
- 11 uncursed worthless pieces of blue glass
- 10 uncursed worthless pieces of green glass
- 8 uncursed worthless pieces of orange glass
- an uncursed worthless piece of red glass
- 13 uncursed worthless pieces of violet glass
- 24 uncursed worthless pieces of white glass
- 14 uncursed worthless pieces of yellow glass
- 14 uncursed worthless pieces of yellowish brown glass
Spontiff the Healer's attributes:
Background:
- You were an Embalmer, a level 8 male gnomish Healer.
- You were neutral, on a mission for Hermes
- who was opposed by Athena (lawful) and Poseidon (chaotic).
- You were in the Dungeons of Doom, on level 1.
- You entered the dungeon 47051 turns ago.
- There was a new moon in effect when your adventure ended.
- You had 1529 experience points, 1031 more were needed to attain level 9.
- Your score was 40393 before end-of-game adjustments.
- You have been playing for 16 hours, 25 minutes and 41 seconds.
Basics:
- You had all 147 hit points.
- You had all 96 energy points (spell power).
- Your armor class was -24.
- Your wallet was empty.
- Autopickup was on for '"?!=/' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 18/24 (limit:18/50).
- Your dexterity was 16 (limit:18).
- Your constitution was 18 (limit:18).
- Your intelligence was 12 (limit:19).
- Your wisdom was 18 (limit:18).
- Your charisma was 18 (limit:18).
Final Status:
- You were burdened; movement was slightly slowed.
- You were empty handed.
- You had basic skill with bare handed combat.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were fire resistant.
- You were cold resistant.
- You were sleep resistant.
- You were disintegration-resistant.
- You were shock resistant.
- You were poison resistant.
- You saw invisible.
- You were telepathic.
- You were warned.
- You had infravision.
- You were invisible to others.
- You had teleport control.
- You had a large defense bonus (+12).
- You were guarded.
- You were protected from shape changers.
- You were very fast.
- You had reflection.
- You had free action.
- You were extremely lucky.
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You survived.
Vanquished creatures:
- Juiblex
- Croesus
- a kraken
- Hippocrates
- a master lich
- 2 purple worms
- a red dragon
- 3 white dragons
- an orange dragon
- a black dragon
- a blue dragon
- a green dragon
- 3 yellow dragons
- 4 minotaurs
- a jabberwock
- a baluchitherium
- 2 demiliches
- 2 Olog-hai
- a sandestin
- 2 hell hounds
- a titanothere
- a baby green dragon
- 2 baby yellow dragons
- a guardian naga
- a disenchanter
- 2 vampire lords
- 4 shopkeepers
- the Oracle
- 3 aligned priests
- 7 captains
- 3 liches
- 3 clay golems
- 2 nurses
- 2 ice devils
- 5 lurkers above
- a frost giant
- 2 golden nagas
- 21 vampires
- 10 lieutenants
- a watch captain
- 37 ghosts
- 2 winged gargoyles
- 4 giant mimics
- a long worm
- 3 zruties
- 4 fire giants
- 5 ogre kings
- 5 ice trolls
- 2 rock trolls
- an umber hulk
- 2 flesh golems
- 2 Elvenkings
- 2 hezrous
- a bone devil
- a large mimic
- a baby purple worm
- 8 stalkers
- an air elemental
- 2 fire elementals
- an earth elemental
- a water elemental
- 3 hill giants
- a giant mummy
- 3 black nagas
- 4 xorns
- 16 giant zombies
- 2 elf-lords
- 17 sergeants
- a water demon
- 2 barbed devils
- 3 vrocks
- a salamander
- a warg
- a winter wolf
- a hell hound pup
- 8 small mimics
- a glass piercer
- 4 warhorses
- a steam vortex
- 3 xans
- 2 ettin mummies
- 2 ogre lords
- 4 quantum mechanics
- 8 trolls
- a sasquatch
- 2 wood golems
- 2 erinyes
- 3 sharks
- 3 gelatinous cubes
- 2 freezing spheres
- a flaming sphere
- 2 shocking spheres
- 2 large cats
- 4 tigers
- 2 gargoyles
- a dwarf king
- 3 tengu
- 5 ochre jellies
- 2 leocrottas
- an energy vortex
- 3 mountain centaurs
- 6 stone giants
- 2 elf mummies
- 4 human mummies
- a red naga
- 3 green slimes
- 2 pythons
- 3 pit vipers
- 6 cobras
- 31 wraiths
- a carnivorous ape
- 11 ettin zombies
- a leather golem
- 2 Grey-elves
- 103 soldiers
- 4 watchmen
- 3 succubi
- a horned devil
- 4 incubi
- a chameleon
- 10 giant beetles
- 5 quivering blobs
- 3 cockatrices
- 11 wolves
- 8 winter wolf cubs
- 3 lynxes
- 2 panthers
- 2 spotted jellies
- 33 leprechauns
- an orc-captain
- 3 iron piercers
- 2 mumakil
- 9 giant spiders
- a horse
- 4 black lights
- 5 vampire bats
- a forest centaur
- 2 gnome kings
- 3 orc mummies
- 4 dwarf mummies
- 4 ogres
- 5 brown puddings
- 5 rust monsters
- 3 owlbears
- 5 yetis
- 4 gold golems
- 2 werewolves
- 4 Green-elves
- 13 giant eels
- 7 lizards
- 8 attendants
- a dingo
- a dog
- 5 housecats
- 5 jaguars
- 3 dwarf lords
- 5 blue jellies
- 2 white unicorns
- 2 gray unicorns
- 2 black unicorns
- 5 dust vortices
- 7 plains centaurs
- 5 gnome mummies
- 13 snakes
- 2 apes
- 15 human zombies
- a rope golem
- 7 Woodland-elves
- 4 soldier ants
- a fire ant
- 19 bugbears
- 3 imps
- 3 lemures
- 2 quasits
- a wood nymph
- 7 water nymphs
- 3 mountain nymphs
- 17 Uruk-hai
- 5 orc shamans
- 8 rock piercers
- 6 rock moles
- a woodchuck
- 5 ponies
- 4 fog clouds
- 8 yellow lights
- 5 shriekers
- 9 violet fungi
- 10 gnome lords
- 2 gnomish wizards
- 5 kobold mummies
- 3 red naga hatchlings
- 2 black naga hatchlings
- a golden naga hatchling
- a guardian naga hatchling
- 10 gray oozes
- 21 elf zombies
- 14 ghouls
- 4 straw golems
- 2 paper golems
- 2 jellyfish
- a baby crocodile
- 14 giant ants
- 7 little dogs
- 7 floating eyes
- 4 kittens
- 24 dwarves
- 10 homunculi
- 6 kobold lords
- 5 kobold shamans
- 14 hill orcs
- 17 rothes
- 15 rabid rats
- 5 centipedes
- 6 giant bats
- 6 monkeys
- 20 orc zombies
- 9 dwarf zombies
- 2 wererats
- 4 werejackals
- 15 iguanas
- 21 killer bees
- 17 acid blobs
- 10 coyotes
- 8 gas spores
- 14 hobbits
- 19 manes
- 7 large kobolds
- 14 hobgoblins
- 14 giant rats
- 8 cave spiders
- 6 brown molds
- 10 yellow molds
- 4 green molds
- 7 red molds
- 35 gnomes
- 10 garter snakes
- 23 gnome zombies
- 16 geckos
- 36 jackals
- 8 foxes
- 9 kobolds
- 15 goblins
- 7 sewer rats
- 38 grid bugs
- 8 bats
- 18 lichens
- 21 kobold zombies
- 19 newts
1561 creatures vanquished.
Genocided or extinct species:
- chickatrices
- cockatrices
- pyrolisks
- soldiers (extinct)
- erinyes (extinct)
3 species genocided.
2 species extinct.
Voluntary challenges:
- You never hit with a wielded weapon.
- You read items or engraved 92 times.
- You never engraved Elbereth.
- You genocided 3 types of monsters.
- You never polymorphed an object.
- You never changed form.
- You used 4 wishes.
- You did not wish for any artifacts.
- You never died.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
The Dungeons of Doom: levels 1 to 26
Level 1: "Stashlet" <- You left from here.
Level 2:
Level 3:
Stairs down to The Gnomish Mines.
Level 4:
Portal to robotfindskitten.
Level 5:
Level 6:
Oracle of Delphi.
Level 7:
Stairs up to Sokoban, level 6.
Level 8:
Level 9:
Level 10:
An altar.
Level 11:
Level 12:
Level 13:
Portal to The Quest.
Level 14: "Polytrap"
Many graves.
Level 15:
A grave.
A primitive area.
Stairs up to DevTeam Office, level 14.
Level 16:
Level 17: "Stashlet"
An altar to Hermes.
Level 18:
A temple to Hermes.
Level 19:
Portal to Fort Ludios.
Level 20: "Graveyard"
A fountain, many graves.
Level 21: "Graveyard"
Level 22:
Level 23:
A fountain, a sink.
Level 24:
Some fountains.
Portal to Deathmatch Arena.
Level 25:
A fountain, many trees.
Level 26: "MEDUSA ABOVE"
A fountain.
The castle (play notes "FGFBF" to open or close drawbridge).
Connection to Gehennom.
Gehennom: levels 27 to 45
Level 27:
A temple, many graves.
Valley of the Dead.
Level 28:
Level 29:
Level 30:
Level 31:
Level 32:
A fountain.
Level 33: "Asmo"
Level 34: "Baalzie"
Level 35:
Level 36:
An altar.
Level 37: "Wiztower Top"
Level 45:
The Gnomish Mines: levels 4 to 12
Level 4: "magic trap"
Level 5:
Level 6:
Final resting place for
Raisse-Cav-Dwa-Fem-Law, killed by a hallucinogen-distorted giant spider.
Level 7:
Many shops, a temple to Hermes, a sink.
Level 8:
Level 9:
Level 10:
Level 11:
Level 12: "Catacombs"
A fountain.
The Quest:
Level 1:
An altar to Hermes.
Home.
Sokoban: levels 6 up to 3
Level 3:
Solved.
Level 4:
Solved.
Level 5:
Solved.
Level 6:
Solved.
Fort Ludios:
Level 1:
Fort Ludios.
DevTeam Office:
Level 14:
Some sinks, some trees.
Deathmatch Arena:
Level 24:
robotfindskitten:
Level 4:
TNNT statistics:
- Devteam Quest: Completed!
- You found 1 graffito.
- You tamed 0 felines.
- You changed gender 0 times.
- You ate 0 artifacts.
- You were sent back 0 levels by the mysterious force.
- You had a door resist 7 consecutive times.
- You lit up 9 dark rooms in Dungeons levels.
- You gained 2 max Pw from eating corpses or tins.
- High altar alignments visited: none
- Regular altar alignments visited: neutral chaotic
- You received wishes from: lamp throne
- Things you read: scroll book shirt candy card cookie
- Traps #untrapped: arrow dart bear web
- Harmful potions drunk: none
- Polearms collected: none
- You never blew up a land mine in Fort Ludios.
- You collected 0/9 Nazgul rings.
- You killed 0/3 erinyes.
- You killed the Wizard of Yendor 0 times.
- Home plane elementals killed: 0/4 0/4 0/4 0/4
- Monsters on Astral eaten by purple worms: 0
- Object classes eaten: % Uneaten: )[="(?+/$0_
- You ate 16/30 foods.
- You killed 6/295 eligible species.
Achievements earned:
[X] #V02 "We Need To Go Deeper" - Enter Gehennom
[X] #V09 "Are You Feeling Lucky" - Get the luckstone from Mines' End
[X] #V10 "Boulder Pusher" - Finish Sokoban
[X] #001 "Back to Civilisation" - Step onto the Minetown altar
[X] #004 "Heavenly Music" - Learn the passtune from your god
[X] #009 "It's Dangerous To Go Alone! Take This" - Put an item into a swap chest
[X] #011 "The True Dungeon Masters" - Chat with an active devteam member
[X] #012 "There Is No Spoon" - Finish the task the devteam requires of you
[X] #036 "Kill it Twice" - Destroy a ghost
[X] #041 "How Much Wood?" - Kill or tame a woodchuck
[X] #067 "Friendly Fire" - Get one hostile monster killed by another's projectile weapon
[X] #079 "New Lease on Life" - Cure deathly illness
[X] #081 "Curse the Darkness" - Identify a potion of oil by applying it
[X] #119 "Breaking and Entering" - Enter a vault
[X] #120 "Who Was That David Person Anyway?" - Enter a treasure zoo
[X] #121 "Absolute Monarchy" - Enter a throne room
[X] #122 "They're After Me Lucky Charms" - Enter a leprechaun hall
[X] #124 "Day of the Dead" - Enter a graveyard
[X] #126 "Halt, Who Goes There?" - Enter a barracks
[X] #127 "Dungeon Ecology" - Enter a swamp
[X] #129 "Ocean's Eleven" - Enter Fort Ludios
[X] #139 "Go Forth and Smite" - Receive an artifact gift from your deity
[X] #143 "You Are What You Eat" - Gain an intrinsic by eating a corpse (or tin or glob)
[X] #146 "Wasn't a Meal, Wasn't Ready, And You Shouldn't Have Eaten It" - Eat a military ration
[X] #158 "Best Friends Forever" - Take your starting pet to full adulthood
[X] #159 "Pet Rescue" - Free a pet from a trap that you didn't create yourself
[X] #160 "Distinction Without a Difference" - Polymorph a pet using a polytrap
[X] #163 "Those Who Came Before" - Sight another player's bones pile
[X] #164 "Imitation Bones" - Step onto the Rogue level fake bones pile
[X] #169 "Exotic Meat" - Tin a unique monster
[X] #178 "Always Talk to the Wise Old Man" - Chat with Izchak
[X] #179 "Dungeon Economics" - Buy or sell something at a shop
[X] #181 "The Art of the Deal" - Bankrupt a shopkeeper by getting all their money
[X] #187 "A Little Light Larceny" - Get robbed by a nymph
[X] #188 "Pot of Greed" - Have your purse lightened by a leprechaun
[X] #189 "The Birds and the Bees" - Dally with a foocubus
[X] #192 "Who You Gonna Call?" - Get scared by a ghost
[X] #193 "Heisenberg" - Become uncertain about your position or velocity
[X] #195 "Indulgences" - Buy protection from a priest
[X] #197 "Potions of Booze Cost More Than That" - Get two bits for an ale from a priest
[X] #199 "Get Flashed" - Learn an item's beatitude from an altar
[X] #200 "The Royal Treatment" - Sit on a throne
[X] #202 "Isaac Newton" - Get fruit by kicking a tree
[X] #204 "Wash it Clean" - Uncurse an item in a fountain
[X] #207 "The Most Dangerous Game" - Catch a monster in a trap set by you
[X] #211 "Scribe" - Write a scroll with a magic marker
[X] #214 "Shimmer" - Erosionproof an item
[X] #216 "Buried Treasure" - Dig up a grave not in a graveyard
[X] #228 "Frozen Treats" - Loot an ice box
[X] #230 "Pygmalion" - Create a monster from a figurine
[X] #232 "Recharged" - Charge an object
[X] #233 "Get Your Kicks" - Kick an item embedded in a wall or rock
[X] #240 "Prize Inside!" - Get a spellbook by breaking a naturally-generated statue
[X] #244 "Collapse the Wavefunction" - Open the box containing Schroedinger's Cat
[X] #251 "Shafted" - Fall down a shaft
[X] #252 "Horatius at the Bridge" - Make soldiers extinct
[X] #253 "Who's That Pretty Girl in the Mirror, There?" - Deflect a nymph with a mirror
[X] #256 "Tainted" - Dip an item in unholy water
[X] #261 "Panacea" - Neutralize a harmful potion with a unicorn horn
[X] #272 "Teetotaler" - Neutralize a potion of booze with an amethyst
[X] #275 "Luck of the Grasshopper" - Reach +13 Luck
[X] #277 "Looking Slick" - Grease a piece of armor
[X] #284 "Cookie Monster" - Read a fortune without eating its cookie
[X] #294 "Boy Scout" - Complete Sokoban without incurring any penalties for rule-breaking
[X] #295 "Sounds Hollow" - Reveal a secret door with a stethoscope
[X] #299 "Amon Hen" - Get either of the two "vision" effects from sitting on a throne
[X] #303 "No Rulez" - Remove all watchmen from Minetown
[X] #322 "Vlad Was Here" - Find a Vlad trapdoor without triggering it
[X] #323 "Three-Rail Shot" - Hit a monster with a diagonal ray that bounced at least 3 times
69/334 achievements earned in this game.
Goodbye spontiff the Healer...
You and the invisible Archon
escaped from the dungeon with 150967 points,
Magicbane (worth 3500 zorkmids and 8750 points)
The Really Cool Shirt (worth 800 zorkmids and 2000 points)
107 worthless pieces of colored glass,
8 rubies (worth 28000 zorkmids),
8 sapphires (worth 24000 zorkmids),
5 aquamarine stones (worth 7500 zorkmids),
5 jet stones (worth 4250 zorkmids),
5 amethyst stones (worth 3000 zorkmids),
5 obsidian stones (worth 1000 zorkmids),
3 emeralds (worth 7500 zorkmids),
3 topaz stones (worth 2700 zorkmids),
2 diamonds (worth 8000 zorkmids),
2 jacinth stones (worth 6500 zorkmids),
2 black opals (worth 5000 zorkmids),
1 amber stone (worth 1000 zorkmids),
1 jasper stone (worth 500 zorkmids),
1 agate stone (worth 200 zorkmids),
1 jade stone (worth 300 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
and 24003 pieces of gold, after 47051 moves.
You were level 8 with a maximum of 147 hit points when you escaped.